Phil Spencer Says Activision Blizzard Purchase Is Moving Forward
Xbox boss Phil Spencer said he is confident the purchase of Activision Blizzard will be approved by regulators. Despite being sincere and saying that he never participated in an acquisition of almost US$ 70 billion, the executive said that the debate on the subject has been positive.
“I feel good about the progress we’re making, but I step into the process by supporting people who may not be that close to the gaming industry by asking good and hard questions about ‘what is our intention? What this means? If you play over five years, is that restricting a market? Is a market growing?”, he said in an interview with Bloomberg on Wednesday (24).
Spencer also responded about the internal problems experienced by the owner of Diablo, Overwatch, Candy Crush, Crash, Spyro and others. In recent years, the developer has been accused by several employees of having a toxic, sexist culture and of colluding with abuse cases.
Xbox’s chief executive said he believes Activision Blizzard’s directors are committed to changing the workplace. “When I look at the work they’re doing right now – there’s always more that can be done – but I believe that the leaders of the studios, some of them being ex-Xbox members, are committed to it.”
He further argued that unions being formed by Activision Blizzard employees will be respected and that there will be dialogue with them. “What I can say is that we recognize the need for workers to feel safe, heard and fairly rewarded for doing great work.”
Less exclusive in the future
Another subject dealt with by Spencer was exclusive games. In addition to reiterating the promise that Call of Duty will be out on PlayStation for at least a few more years, he hopes that exclusive games will be scarcer as the years go by.
“Let’s say you buy an Xbox in your house and I buy a PlayStation and our kids want to play together and they can’t because we bought the wrong piece of plastic to connect to our television.”
“Maybe in the short term there are some people in some companies who don’t like [da ideia de lançar jogos multiplataformas]. But I think as we get through the difficulty and see where this industry can continue to grow, that will prove to be true,” he added.