
Apparently, the Activision Blizzard and the NetEase Inc. decided to cancel the project of a mobile game of World of Warcraft that had been in development for three years, which potentially points to problems in the partnership considered one of the most profitable in the gaming industry.
This disruption led NetEase to disband a team of more than 100 developers, and only a few received internal transfers, while most were laid off. According to an anonymous source at Bloomberg, the title, which was being kept secret, was canceled due to disagreements between the two companies.
Source: Blizzard Entertainment
The game had received the codename Neptune, and the intention was that it was a huge multiplayer online RPG, being considered a spin-off in the same universe of WoWand not a continuation of the game itself.
In addition to casting uncertainty between the partnership with Chinese gaming giant co-creator of Immortal Diablothe cancellation of Neptune joins the list of mobile endeavors by Blizzard that were interrupted, which already had another project inspired by warcraft following a style of augmented reality that was also abandoned after four years of development.